continuous recompute authority loop
Continuous Recomputation Simulation — Pseudocode
1️⃣ Core State Structures
Agent:
id
state
bias
alpha
last_update_time
coherence
entropy
rms_drift
validator_agreement
provenance_integrity
codon_integrity
2️⃣ Reliability Scalar (Recomputed Each Tick)
function compute_reliability(agent):
return (
agent.validator_agreement *
agent.provenance_integrity *
agent.codon_integrity *
drift_stability(agent)
)
function drift_stability(agent):
if agent.rms_drift <= 0.001:
return 1.0
else:
return 0.0
3️⃣ Time-Weighted Authority
function compute_authority(agent, current_time, lambda_decay):
delta_t = current_time - agent.last_update_time
r = compute_reliability(agent)
return r * exp(-lambda_decay * delta_t)
4️⃣ Ω Drift Operator (Local Stabilization)
function omega(agent, authority):
return (agent.state + agent.bias) * (agent.alpha * authority)
5️⃣ SE44 Deterministic Gate
function SE44_pass(agent):
return (
agent.coherence >= 0.985 and
agent.entropy <= 0.01 and
agent.rms_drift <= 0.001
)
6️⃣ Multi-Agent Resonance Threshold
function resonance_check(authorities, threshold):
return sum(authorities) >= threshold
7️⃣ Main Simulation Loop
initialize agents
lambda_decay = 0.4
resonance_threshold = 1.8
while simulation_running:
current_time = now()
authorities = []
for agent in agents:
authority = compute_authority(agent, current_time, lambda_decay)
authorities.append(authority)
# Drift evolution
agent.state = omega(agent, authority)
agent.last_update_time = current_time
if resonance_check(authorities, resonance_threshold):
for agent in agents:
if not SE44_pass(agent):
break
else:
fossilize(global_state_snapshot())
sleep(tick_interval)
What This Produces in a Sim
If no reinforcement:
validator_agreement drops
r → 0
authority decays exponentially
resonance never reached
If one agent spikes:
authority briefly high
decays next ticks
fails resonance threshold
If multiple agents converge:
authority accumulates
resonance threshold reached
SE44 checked
fossilization allowed
Optional: Reinforcement Injection
To simulate active validator reinforcement:
function reinforce(agent, boost):
agent.validator_agreement = min(1.0, agent.validator_agreement + boost)
Without periodic reinforcement, authority collapses naturally.
Minimal Mathematical Form
Each tick:
[
A_i(t) = r_i(t) e^{-\lambda \Delta t}
]
[
Ω_i(t+1) = (state_i + bias_i) \cdot α_i \cdot A_i(t)
]
Fossilization condition:
[
\sum A_i(t) \ge Θ
\quad \wedge \quad
SE44_pass
]
Design Properties
Stateless tokens
Authority perishable
No manual override
Injection damped by decay
Consensus required for persistence
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